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> The whys & wherefore's of making a game
Ordep
Posted: Oct 24 2004, 7:49
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Well then, here are some tips from Grumpy Gamer. For the uninitiated, Ron Gilbert is a legend in the adventure game biz. He created Maniac Mansion, SCUMM, and worked on just about every adventure game Lucasarts ever released.

A very interesting, if not very long read, for anyone even slightly interested in the gaming biz.
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Spook Tooth
Posted: Oct 24 2004, 19:09
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Yes Ordep, it was a good read. I remember back at PCA, we used to discuss this theme of 'why are games so expensive' etc quite a lot. This article would have helped.

PS - I like your new avatar by the way - very classy.
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The Ghost of Inept Pig
Posted: Oct 24 2004, 19:28
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QUOTE
Also, given that deadlines will become important, it's necessary to have everyone's full attention and nothing says that better then a paycheck, except maybe a cattle-prod, but that might be illegal.  I'd have to check.


Nice find Ordep, it's a very nice article indeed - and offers an interesting insight into the world of games


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